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Barks & Banter

The below examples include character and perspective driven barks & banter.
Data Driven

Data Driven

The below examples include data driven dialogue, stats, and probabilities. Format includes UI snippets (supplemented with pseudo-code), and spreadsheets (both presentational charts as well as CSV files to be implemented in-engine as data tables).
Welcome, $myName. I'm Boros, town counciler & designated greeter to all new residents of C
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Tutorial Excerpt (with pseudo-code).
Text-Based Gameplay & UI Support
ScriptingExample3.PNG
Visual Scripting & Styling
ScriptingExample4.PNG
Scripting& Programming
Code1.PNG
Loot/Drop Table
LootTable.PNG
Dialogue CSV (for UE data table)
dialogueCSV.PNG
Enemy Stats Table
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