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Barks & Banter
The below examples include character and perspective driven barks & banter.
Data Driven
Data Driven
The below examples include data driven dialogue, stats, and probabilities. Format includes UI snippets (supplemented with pseudo-code), and spreadsheets (both presentational charts as well as CSV files to be implemented in-engine as data tables).




Tutorial Excerpt (with pseudo-code).
Text-Based Gameplay & UI Support

Visual Scripting & Styling

Scripting& Programming

Loot/Drop Table

Dialogue CSV (for UE data table)

Enemy Stats Table

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